AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Android in Croatia - Q4 2021
Discover the performance trends of the top 5 card battler apps on Android in Croatia during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 card battler apps on the Android platform in Croatia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each app.
Mighty Party from PANORAMIK GAMES LTD saw fluctuations in its weekly revenue, starting at approximately $1.7K in late September and dropping to $945 in the first week of October. The lowest revenue was around $240 mid-November, with a slight recovery to $727 by mid-December. Weekly downloads for this app were initially around 529 and saw a dip to 227 in early November, before rising again to 650 by the end of December. Active user numbers followed a similar trend, starting at 6.6K and experiencing a low of about 5.2K mid-December, before climbing back up to 6.2K at the end of the quarter.
Yu-Gi-Oh! Duel Links, published by KONAMI, had a notable peak in weekly revenue of around $1.6K in early November, with fluctuations throughout the quarter, ending with $690 in the final week of December. The downloads ranged from a low of 76 in early December to a high of 209 in early October. The active user base remained relatively stable, starting the quarter at 2.3K and ending at around 2.1K.
Legends of Runeterra by Riot Games, Inc had modest revenue figures, peaking at $122 in early December. Weekly downloads were consistently low, ranging between 49 and 104 throughout the quarter. The active user count remained steady, starting at 957 in late September and ending at 893 in the last week of December.
Hearthstone from Blizzard Entertainment, Inc. showed varied weekly revenue, with a significant peak of $1.7K in early December, before ending the quarter at $806. Downloads were relatively low, fluctuating between 41 and 91 throughout the quarter. The active user base saw minor fluctuations, starting at 1.2K in late September and ending at 983 by the end of December.
Lastly, Blood of Titans: Card Battle from Sugar Games, TOO had a challenging quarter with no recorded revenue. Downloads peaked at 113 in mid-November and dropped to 27 by the end of December. Active user counts varied, starting at 71 in early November and decreasing to 44 by the end of December.
For more detailed insights and data, visit Sensor Tower.